April 3, 2026
Through Heat, Through Steel, Through Temper
There's a turkey that appears in the margins of our stories. Nobody put it there. Nobody can remove it. This is how we built a Series Forge by writing stories the hard way first.

April 3, 2026
There's a turkey that appears in the margins of our stories. Nobody put it there. Nobody can remove it. This is how we built a Series Forge by writing stories the hard way first.
March 26, 2026
A solo developer and an AI agent tracked 760 markdown files in 77 days before switching to self-hosted Gitea with MCP integration. What worked, what broke, and why a filesystem isn't a project management system.
March 26, 2026
We gave two AI models the same job — rewrite a story for audiobook. They took very different paths to very different strengths.
March 24, 2026
How a frustrated debugging session, a dirty limerick, and an AI that refused to stop became a story about building story tools.
March 7, 2026
We ran 35 controlled experiments to answer a hard question: can a second AI pass reliably improve fiction? Here’s what failed, what broke catastrophically, and what finally delivered a 35% quality lift.
March 6, 2026
Can a small open TTS model get close to audiobook-quality narration? We tested Kokoro-82M against Gemini, built tooling to measure the differences, and tracked down the exact pipeline issues hurting quality. From dropped sentences to broken pronunciations, this is a practical look at what actually improves long-form TTS.
February 28, 2026
I built Narration Forge for a simple reason: I wanted something to listen to on my bike rides. That turned into a real ProseForge feature, a practical TTS bake-off between Orpheus, Qwen3-TTS, and Kokoro, and a clear winner that was fast, light, and actually shippable.
February 26, 2026
Images help stories “stick.” Not as final art, but as visual anchors that lock in tone, setting, and character identity—so you can iterate without losing the thread.
February 25, 2026
ProseForge began when I realized I wasn’t just writing stories—I was trying to hold onto them. What started as a creative struggle with continuity, memory, and iteration slowly turned into a toolset for building stories without losing the thread.
February 24, 2026
I thought better models would fix story quality in ProseForge. The real gains came from provider stability, orchestration, and stateful continuation design.